As I mentioned, the Ultimate Sith Edition didn't change anything in terms of the original content at all, and the bonus levels follow suit. It's not a terrible fight, but it's not nearly as fun as I had hoped it could be. He has attacks that can't really be blocked, or at least not that I was able to figure out, and there can be guys out of the area that you're in that constantly shoot at you. The battle with him is much tougher than the fight against either Boba Fett or Obi-Wan, but that's because he can be pretty cheap. After slicing and dicing for a while, you'll face off with Luke Skywalker. It looks great, mind you, and is pretty much dead-on with what you see in Empire, but it doesn't really make for the most interesting level to fight through. This is simplifying it a bit, but you get the idea. The Hoth level, which again is the only exclusive bit to the Ultimate Sith Edition, isn't quite as exciting as either the Jedi Academy or Tatooine levels as the Hoth base is essentially just a series of square rooms and corridors connecting them. Given that you're packed to the brim with Force powers, both of these fights are pretty much a joke on the default difficulty level as you can just Force Lightning them to death. The rest of the level is basically just running through and killing everyone dead until you make it to Mos Eisley and take on both Boba Fett and Obi-Wan Kenobi. After some big battles with rancors in the original Force Unleashed story, the battle here is pretty disappointing as there's an invincibility orb in the room that lets you just quickly slash it to death. So, you head into Jabba's palace, kill a bunch of guys, wind up taking on the rancor beneath Jabba's throne and then escape to find the droids at Mos Eisley. The Empire has learned that R2-D2 has the plans to the Death Star and Starkiller is sent to go "talk" to Jabba to get them. The Tatooine level picks up after the main game and goes under the assumption that you wind up killing Vader and taking the apprentice position under the Emperor. There's a small bit of simple puzzle solving towards the end that helps break up the pace a little bit, and while it won't tax your noggin, it's a nice change from all of the killing. It doesn't seem to fit into any specific part of the secret apprentice's story and instead acts as a random side mission that he goes on for himself, which is nice as you don't need to know what's happened in the base game to appreciate it. I won't spend too much time talking about the Jedi Academy level as it's been available as DLC for some time, but it's a pretty decent bonus level that has you wandering through the academy in order to get to a personal test of sorts. However, that largely doesn't matter as you start almost fully powered-up for each of these levels anyway. The downside to this is that none of your powers or anything carry over, nor does anything that you earn carry back into the main game. What's sort of nice is that each of the three additional levels are standalone options, so you don't need to play through the game in order to get to them. In terms of the additional content, what you're getting here is an extension of the base game, something that simply adds more content to the experience but doesn't actually change (or even fix) anything. In short, it's still a fun, if somewhat flawed, experience that gives you a great set of Force powers to play with. If you haven't played the game or want to know our thoughts on the original experience, be sure you check out our original Star Wars: The Force Unleashed review. The code looks to be completely untouched, for better or for worse. The base Force Unleashed experience is the main star of the show, and nothing has changed. So while this is also being targeted at existing fans of the game, its ideal customer is someone who didn't pick up the game in the first place and wants everything in one shot. The new Tatooine level will be available as a download as well, leaving Hoth as the only exclusive gameplay element. The Jedi Academy level has been out for some time, as have been the downloadable skins. Now, before I get into the actual details of what's in store for you, let me point out that most of this content is also available for the original release of The Force Unleashed. In fact, there's a paper pamphlet that shows what all of the cards look like, and that's probably enough for most everyone out there. The collector's card is just a thick piece of paper with some artwork on it and is hardly worth collecting. In terms of the tangible stuff, the collector's tin is really just the metal case that a lot of other special editions ship in, which, while cool and nice, isn't anything new.
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